AGM/JG APS2 Type96 V Sniper Rifle

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AGM/JG APS2 Type96 V Sniper Rifle

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Manufactured by AGM & JG, manufacture of the best Marui clone A.E.G.! Improved by CSI/Matrix. (Our specialists did extensive testing and review to make sure and guarantee our buyer the best Type 96 model. Don’t buy anywhere else and risk getting a light weight model or a low velocity model. We also made sure you the best pricing, service being the leading retailer and distributor in the field of Airsoft.)

DIMENSIONS: LONG: 1170mm x 170mm. WEIGHT: ~10 lbs
VELOCITY: 460~500 Feet Per Second (0.20g bb) 415~480 FPS (0.28g bb)
MAGAZINE: 30 rounds (Spare magazine Included)

Features

* One Piece Precision Metal Barrel
* Adjustable Hop-up System
* High Power Pin-Point Accuracy Performance
* Effective Long Range Shooting
* Complete Picatinny Mounting Rail Systems
* Ultimate Bolt Action Airsoft Spring Rifle
* Spare Magazine Available
* Spring Powered Deluxe Speed Loader

On Frame Safety.

For more info Visit Evike – AGM/JG APS2 Type96 V Sniper Rifle

Operation New Horizon 2

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    Operation New Horizon 2

WHEN: SAT. Sep, 15th, 2007 7:00am ~ 5:00pm
WHERE: Hesperia, CA
WHY: To experience an exciting, live war game simulation, fire your airsoft gun and hang out!

COST: $40 for John Lu Game Veterans (Lion Claws, New Horizon I) $60 for non-veterans.

    Game Scenario Info: Rules

UNIFORM: Ranger (U.S. 3 Color Woodland) vs Marine (Desert Marpat / Digital Desert)

Ranger (US 3 color Woodland) 90 men
VS
Marine (Desert Marpat) 90 men

REGIONAL DOMINATION

The hectic battles of renew hope left Al Ba Cav in ruins. Tribe Longgrear has since relocated to Al Pickett while Tribe Miller’s location remains unknown.

Regional Marine and Ranger commanders are seeking an opportunity to siege Al Ba Cav in a war game scenario to please the high command.

Marine CO and Ranger CO will face off on Sept. 15, 2007 and fight for the ultimate control of Al Ba Cav.

Will New Horizon-II unveil a new generation of champions? Or, will the illusive War Lord Miller spoil their party?

SAT. Sept. 15, 2007

0700 Check in and chrono

0800 Opening Remarks

0830 Deployment

0900~1200 Scenario I Domination

Marine CO and Ranger CO will face off in the first three hours and attempt to occupy as many buildings as possible in Al Ba Cav.

Each building (hut) is worth 100 pts.

Do not fire upon villagers unless you’re fired upon. Any violations of killing unarmed villagers will result in point deduction on your part (50 pts. Deducted per unarmed villager killed…ID by the villager).

1200~1315 Lunch break

1330 Deployment for Scenario II and III bring lots of water and bbs, we’re not going back up to base camp until it’s all done.

1345~1445 Scenario II Jail Break

Winner of Scenario I will have political prisoners from the losing COMPANY. This high speed scenario is simple, rescue your POW ASAP and eliminate all forces in your way. You have ONE HOUR to complete this mission.

Mission value: 300 pts.

1445~1500 Break in place

1500~1700 Scenario III On The Run

Judging from current scores, the losing side will be “On The Run”. Losing side’s objective is to reach their new “Homeland” (to be announced in secret at the AO) while the pursuing COMPANY’s objective is to wipe them out entirely (but they won’t know where
the ‘new homeland’ is).

Use your high speed recon units effectively. Use your trail watchers. This is a thinking man’s scenario.

For more info Visit Operation New Horizon 2

Airsoft – Airsoft Gun Review Supports UAA North vs South III (NvS3)

UAA North vs South III
By Fallujah

UAA North vs South 3 (NvS3)

The Scenarios are based on ACTUAL EVENTS.

KOLWEZI, ZAIRE, 1977: OPERATION LEOPARD. Katanganese rebels from the southern portion of the country have rebelled. Calling themselves the “Katanga Tigers”, they seize the main town of Kolwezi and proclaim independence from Zaire, formerly the Democratic Republic of Congo, or Belgian Congo in the ’60’s. Being held by the Katanganese Tigers are a number of European hostages mostly French Christian missionaries.

France launches OPERATION LEOPARD to attack Kolwezi and bring back the hostages alive. The 2REP (airborne) of the French Foreign Legion is sent in to parachute near Kolwezi, enter the town, rescue the hostages, and repatriate them back to Europe. A main force is to follow and assist in the evacuation. However, just prior to the para drop, the hostages have been separated by the rebels.

THE MISSION: a company of your army will para drop and insert into the battlefield prior to the main force, for reconnaissance, to locate the 50 hostages who are scattered throughout the battlefield. Thereafter, the main force will enter and assist in the evacuation of the hostages. But between the paras and the main force are the enemy forces which have been able to form a blocking force to prevent the hostages from escaping. Armored technicals full of drug-crazed rebels also prowl the roads with machine guns and heavy mounted ordnance. Your paras must therefore link up with the main force and bring the hostages back alive.

SIERRA LEONE, 2000 OPERATION BARRAS. The British peacekeeping mission has been beset by a crisis. 20 comrades from the Royal Irish Guards have been seized by the Revolutionary United Front (RUF). Ruthless and drug-crazed rebels known as West Side boys or West Side Niggas operating in the northern part of the country, have taken the hostages to their stronghold in the towns of Geri Bana and Magbeni. The hostages are tied together and cannot be separated.

A joint force of the British Parachute Regiment and SAS has been tasked for the rescue. However, upon entry by heli-borne assault, the rescue force has been split into 3. Only 1/3 of the force has been dropped at the correct site, the others have been scattered over deep in enemy territory.

THE MISSION: The hostages cannot be separated. However five among the group have disappeared. Your job is to locate and bring back every man alive. Compounding your problem are the main forces of the enemy which are also similarly, and confusingly, scattered over the battlefield. You must use your maps to link up with your troops, or bring the hostages back alone through enemy territory.

North vs South III

RULES OF ENGAGEMENT:

The UAA Code of Ethics will apply to all games.

1. FPS Limit- Strictly 450 at .20.
2. Each side will have its respective CAMP. Both scenarios will be 2 hours each, with a lunch break of 1 hour between.
3. All ROADS are SAFE AREAS. You may cross the roads, but you may not travel along the roads (you may travel along the road gutter). You must travel through the jungle. This is Africa.
4. The roads will be patrolled by armed technicals with drunken rebels with heavy machine guns. The rebels may shoot at you, and kill you, but you may not engage the rebels. If you encounter the rebels you must either hide or run away.
5. A Headcount of hostages rescued by either side will be taken at the respective camps of both sides at the end of each game.

PROCEDURE WHEN HIT:

STEP 1: Raise your weapon
STEP 2: Exit the jungle and go to the nearest road
STEP 3: Walk back to your camp with weapon raised and your mask on
STEP 4: Re-spawn at your camp after 15 minutes.

WARNING TO ALL PLAYERS:

The site is deceptively flat. However, the terrain is quite harsh consisting of long elephant grass (”talahib”). We have endeavored to cut trails. But be advised that it is an extremely hot site with little air inside the jungle. So all players are strongly cautioned to:

1. PACE YOURSELF – Those who are not especially fit, are strongly advised to TAKE IT EASY and don’t go all out to fast. Player fatigue was a deciding factor in North vs. South 1.

2. HYDRATE- All players should bring at least a bottle of water or hydration device into the battlefield. These are 2 hour long events. North vs. South is famous for being “death marches”.

3. CONSERVE AMMO- Due to the large number of enemy forces, and long playing time, everyone is advised to CONSERVE BB’S AND BATTERIES. In previous North vs. South games, 1 deciding factor was ammo.

NORTH VS. SOUTH IS THE PREMIER AND ORIGINAL EVENT WHICH DEFINED THE “MEGA GAME” FOR AIRSOFT. IF YOU WANT TO ENGAGE IN A RARE BATTALION SIZED ENCOUNTER WITH TEAMS FROM ALL OVER THE COUNTRY, THIS IS YOUR CHANCE.

Good luck to all!

NvS3

UTG Shadow Ops Competition Airsoft Sniper Rifle

UTG Shadow Ops Competition Airsoft Sniper Rifle

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UTG Shadow Ops Competition Airsoft Sniper Rifle MK96 (L96) + Bipod:

* Velocity: 460 FPS with .20g BB
* One Piece Precision Metal Barrel
* Metal parts include: barrel, safety switch, trigger, magazine release, receiver, bolt, bolt handle, magazine, sling mounts, bi-pod and bi-pod mounts.
* Adjustable Hop-up System
* High Power Pin-Point Accuracy Performance
* Effective Long Range Shooting
* Complete Picatinny Mounting Rail Systems
* UTG Deluxe Picatinny Mount Foldable Bipod Complete With Cleverly Designed Tri-Rail Bipod Adaptor
* Ultimate Bolt Action Airsoft Spring Rifle
* Spare Magazine
* Spring Powered Deluxe Speed Loader
* Tactical Sniper Rifle Sling
* Please use .20 gram high quality BB’s or heavier with this gun. .20 gram high quality BB’s.

for more info visit Speedytoys – UTG Shadow Ops Sniper Rifle

Army Full Steel Body L85A1 AEG Rifle

Army Full Steel Body L85A1 AEG Rifle.
SKU: AEG_Army_l85A1

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Army Full Steel Body L85A1 AEG Rifle.

Weight : 3780g
Overall length : 785mm
Inner battel length : 510mm
Magazine capacity : 450 Rounds(Standard)
Muzzle velocity : 80m/sec with 0.2g BB
Built material : Steel/Magnesium Nylon/Zinc. AI6061 Rubber

A unique function of this AEG is its ejection port, which kicks back with each shot just like the PSG1 or Guarder AK47 conversion kit. The entire body is machined from steel ensuring a really tough, weighty build.

Evike – Army Full Steel Body L85A1 AEG Rifle.

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